|
Post by Lady MorningStar on Feb 5, 2023 15:41:16 GMT -6
While I don't think Voryn would stoop to using quite so much foul language, he expresses the way many of us have been feeling (love his comments about ESO).
|
|
|
Post by Daedric Cat on Feb 5, 2023 17:37:39 GMT -6
It's the retcon that I don't like. Or adding in lore. And especially the eruption of Red Mountain. It's not even that, it's not honoring the old way, the limitless possibility that the Dragon Break honored. Or the clues that there must have been once a different path for the player to join the Sixth House. This used to be what RPG gaming stood for- Player's Choice. Not the fanatical linear adherence to lore you see in today's fandom. I've learned that there was a dev who left the team during the making of Morrowind because he didn't like the direction it was taking, less of player role playing.
And ESO, yeah. While it is true that it did do good for finally giving Bosmer dignity, that could have done with an Elder Scrolls VI that takes place in Elseweyr/Valenwood. It's kind of depressing to keep hearing that this thing or that thing is in ESO, because honestly I'm not impressed with what I've seen in videos of playthroughs. And I hate what I've seen of the Summerset Isles.
He's right about Skyrim. It is bland. Oooo, graphix and everyone and their cousin makes skimpy clothes for the the major female body types with their endless variations of bounce and jiggle physics and waifu anime faces. Or the dozens of deleted hair mods everyone is desperately looking for on Loverslab. Without the DLC and mods, Skyrim is depressingly boring. Okay, I love what they did with Neloth, but not having the huge looming smoking Red Mountain in the background for a heavy handed emotional hook would have been better. Dragonborn quests, and Hearthsfire are the only quests I recommend for the game. The rest you are not really missing anything.
And I'm tired of this trendy deconstructionist approach of having Altmer being the most loony, and almost always bad guys. Because Tolkien and his elves need to be taken down a notch.
They've milked Skyrim far too long, too, with all of its different versions that keep modders hopping and jumping with each version breaking their mods. I was shocked to find it on GOG.
I appreciate this video maker using Dagoth Ur and criticizing all retcon after Morrowind, though. He seems to be on our team.
|
|
|
Post by Lady MorningStar on Feb 5, 2023 18:24:07 GMT -6
Oh gosh, this. If they gave us a single player game with those locations I'd be done with ESO forever. All I do with that game is occasionally log in to ride around Valenwood or hang around Elden Root to listen to the stories the Spinners have to tell. And Elsewyer and Valenwood would be good places for the next part of the series since the last two installments were in the predominantly human provinces.
I can't recall; was the location for the next Elder Scrolls game announced and I somehow missed/forgot it? Or has Bethesda still not said anything about that?
|
|
|
Post by Daedric Cat on Feb 5, 2023 18:31:10 GMT -6
I haven't heard where it will be, but I haven't been following the news for it.
|
|
|
Post by The Mad God on Feb 6, 2023 0:18:27 GMT -6
The ignoring of the old lore started really bothering me in Oblivion.
It started with little things like the Dark Brotherhood. I played Daggerfall obsessively as a kid, and I still remember the recruitment quest for the Dark Brotherhood, where they explain that there is a tradition that the payment for the first sanctioned kill is one gold coin. After the Dark Brotherhood in Oblivion didn't adhere to that tradition, I spent the entire Dark Brotherhood questline waiting for the reveal that the organization that recruited me wasn't the real Dark Brotherhood, that these jokers were just using the name, and eventually, the real Dark Brotherhood would be stepping in to have words about that with these upstarts using their name. I worked out that my deaddrops were sending me after the Dark Brotherhood's leadership, and at first just assumed Lucien was having me eliminate his rivals, but once he showed up freaking out, I was excited that it might be that the real Dark Brotherhood had been the ones switching the deaddrops. Obviously, I was disappointed at the ending, and ended up just sad that they'd quietly dropped that tradition from the days of Daggerfall.
And don't get me started on the wimp pretending to be the King of Worms, who back in Daggerfall held court with Vampire Ancients and Ancient Lichs. Who governed a faction of Necromancers who considered death to be a good thing, and thus attacked you when you came to visit because they were trying to be good hosts. Who used zombies with letters stitched into their skin sent to attack the player when he wanted to send you a message because either you'd kill it and read the letter, or you'd die and he didn't care which.
In Morrowind, the Imperial Cult is the thing I think of when it comes to how the lore was handled in the transition between games. In Daggerfall, the various dieties were worshiped by different temples that were often actively hostile to one another. But the Imperial Cult members you meet in Morrowind explain that the local religious issues mean they had to band together to compete with the strong, unified Tribunal Temple, and that the unified Imperial Cult we see in Morrowind with the Nine Divines as a unified pantheon is a local abberation. It was actual effort and respect for what had come before, even if things had to be changed.
By the time we got to Skyrim, I'd stopped even expecting them to even try, but the use of the Falmer still bugged the crap out of me, given what we learn about the Falmer in Blood Moon. Why bother using the name of a group of elves who'd fallen into myth for a group of elves that it's common knowledge have been attacking people in Skyrim for ages?
I didn't actually play the expansions for Skyrim. Not enough motivation to try. But I'm given to understand that the vampire one had the myth of Molag Bal creating the first vampires confirmed by the vampires you meet in that. Despite the fact that when you go talk to Molag Bal about a vampirism cure in Morrowind, he notes that he had to go talk to Vaermina about the cure.
|
|