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Post by Daedric Cat on Oct 6, 2014 21:20:29 GMT -6
I keep getting dialogue errors on Morrowind launch- "Dialogue type House Dagoth is missing topic/greeting" when TTU(for GHD) is loading.
I've examined this in tespcd, made sure that GHD is the overriding file, but are these errors normal? Is there a work around for this? Tespcd shows the error messages are about dialogues with the different Dagoths.
Also I'm not sure the best way to set load order. I've tried mlox but that seems to screw it up even more- puts GHD somewhere in the middle and all sorts of errors pop up on game launch missing Gilvoth2_dialogue or something like that, a lot of them. So after trying a couple of mod reordering tools, I just changed the dates in Wrye Mash to make sure GHD is the latest. This has the least amount of errors on launch. But the list of gamefiles in my morrowind.ini doesn't show this (I don't know if this shows accurate load order or not.)
Also, I noticed in the description of the GHD .esp that you wait 5 days before going to Dagoth Ur. Is this right?
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Post by Lady MorningStar on Oct 6, 2014 21:51:33 GMT -6
Yep. It takes that long to become a corprus stalker after being infected with corprus. Hence the reason that Aeronwen hid in that mine at Red Mountain and screamed in pain for days before continuing her journey to Voryn's citadel.
Edited to add: I can't figure out why your game is giving you those errors. I've used GHD and Tribe Unmourned together a few times and never had any problems with them.
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Post by Daedric Cat on Oct 6, 2014 22:34:22 GMT -6
Okay. I had thought it was you had three days to get there. I don't know why.
I'm hoping this runs all right.
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Post by Daedric Cat on Oct 9, 2014 17:55:14 GMT -6
Well, I timestamped GHD in Wrye Mash to be at the end of the load order, still have the error messages from the Tribe Unmourned popping up at launch, but it doesn't seem like we're missing much?
GHD is working and the kid is having a blast with it. She's just transformed into a full Heartwright after the ritual at the Heart. She's really into this mod, which more than I can say about a lot of super popular mods that leave her absolutely unimpressed.
Although, it's a good idea to complete the Tribunal Dark Brotherhood quests before starting this mod. It's rather annoying when they decide to attack when you fast forward some time when blinded by the various transformations. Though we like saying that Voryn just flicks the assassins into the lava ![:D](//storage.proboards.com/forum/images/smiley/grin.png)
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Post by Lady MorningStar on Oct 9, 2014 20:04:02 GMT -6
![(rofl)](//storage.proboards.com/forum/images/smiley/rofl.png) LOL! Oh that really makes me wish that I would have written a scene with the assassins trying to kill Aeronwen during one of the times that she was staying at the citadel with Voryn.
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Post by Daedric Cat on Oct 9, 2014 20:16:45 GMT -6
That would have been funny!
My kid is getting into the outlook of the Sixth House- the Ashfolk aren't evil, they have their own point of view, and they aren't monsters. She's become one of us!
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Post by Lady MorningStar on Oct 9, 2014 20:39:55 GMT -6
Wonderful. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) Dagoth Drals: "Just because most of us have holes in our faces doesn't mean that we no longer have feelings."
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Post by The Mad God on Oct 10, 2014 20:32:02 GMT -6
Nice, glad to see she's enjoying it.
And yeah, it is very annoying when you're trying to transform and assassins show up. I usually try to have that quest out of the way before I start in on Great House Dagoth, but on those occasions I don't, I try to get some bodyguards for my transformation periods. Once I make Ash Priest, that's usually other Sixth House members. Part of the point is that you're vulnerable during the transformations and need to make sure you're someplace safe, and among friends who'll look out for you.
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Post by Daedric Cat on Oct 10, 2014 20:38:36 GMT -6
She either reloaded on fast forward rest, or just let the natural progression of the time go by while she does something else in the house, so it's worked out well.
She's doing well, running errands for Gilvoth in building the Alukhan.
One question, though, Gilvoth takes the dwemer centurion book, which is required to build the Telvanni Stronghold, which she hasn't done yet. Does the book get returned? (She's replicated the book in the console, just in case.. hehe)
Gilvoth: "Just give me the blasted book!"
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Post by The Mad God on Oct 10, 2014 20:49:21 GMT -6
Everything you give the Heartwights will be on their corpses when you challenge them. The only exceptions are the ebony bricks and soulgems from some of the quests.
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Post by Daedric Cat on Oct 10, 2014 20:56:40 GMT -6
I forgot about that, okay, that makes sense.
I didn't tell her so much, except that she can get the book back.
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Post by The Mad God on Oct 10, 2014 21:03:47 GMT -6
I've never been a fan of items disappearing from the game world. I'm sort of a pack-rat.
Well, not sort of. I ended up filling the clockwork city in one game with every item from every spot in the game, more or less organized by type. And in Baldurs Gate 2, I ended up grabbing every useless book and flavor item and hauling them to the containers on the top level of the Watcher's Keep so I wouldn't lose them when I transitioned over to Throne of Baal.
As such, I made sure everything you give them, you can get back.
Also, I deliberately chose items that were relevant to other quests in some cases, because it seemed immersion breaking for me that only one group was after them. (Or in the case of Akhulakhan's plans, no group was after them.) I didn't want to actually break any quests except the Tribunal Temple quests, so I made sure anything you give up, you get back.
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Post by Daedric Cat on Oct 10, 2014 21:22:42 GMT -6
LOL, I always filled every crate in Balmora with the stuff I picked up in the game, even after building Indarys Manor and filling every crate there when I played xbox in my Redoran days. Now I have houses that I've made every storage container high capacity.
I was telling her that Mad God was smart and sure to have considered those items are needed for other quests and must have somehow taken that into consideration. She doesn't know yet that she'll have to fight each one to the death. She's died only once and was like whaaa when popped back to the Heart, instead of having to reload the latest save.
That's true, it's always weird when factions seem to exist in their own little spheres and never cross others, especially for much sought out items. The only time it seems effective is the Dark Brotherhood in Oblivion- they really were in their own little world.
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Post by The Mad God on Oct 10, 2014 21:36:17 GMT -6
I hope she remembered to retrieve her Heart Ring after she died.
Hopefully the "challenge me" dialogue will be clear enough when the time comes for her to take their rank. (Vemyn is the only one who doesn't give an explaination, which should be fun if she finishes his quests first, doesn't know what to do, then gets the explaination from one of the others at the end of their questline.)
Incidentally, this last game is the first time I've managed to keep a copy of Redoran Cooking Secrets and still turn it in for the Thieves Guild quest. I feel really good about not having that hole in my library anymore.
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Post by Daedric Cat on Oct 10, 2014 21:39:26 GMT -6
Yeah, she's got the Heartring.
She's just started the challenges. She's fighting Endus right now.
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